mirror of
https://github.com/ericasch6/scrum-poker-internal.git
synced 2026-10-13 20:12:10 +00:00
Compare commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
9cf127b16d |
@@ -17,6 +17,7 @@ class PaperBallThrown implements ShouldBroadcastNow
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public readonly string $roomId,
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public readonly int $fromPlayerId,
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public readonly int $targetPlayerId,
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public readonly int $chargeLevel,
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) {}
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public function broadcastOn(): Channel
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@@ -30,7 +31,7 @@ class PaperBallThrown implements ShouldBroadcastNow
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}
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/**
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* @return array{id: string, from_player_id: int, target_player_id: int}
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* @return array{id: string, from_player_id: int, target_player_id: int, charge_level: int}
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*/
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public function broadcastWith(): array
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{
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@@ -38,6 +39,7 @@ class PaperBallThrown implements ShouldBroadcastNow
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'id' => $this->id,
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'from_player_id' => $this->fromPlayerId,
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'target_player_id' => $this->targetPlayerId,
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'charge_level' => $this->chargeLevel,
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];
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}
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}
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@@ -27,6 +27,7 @@ class RoomEmoteController extends Controller
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$room,
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$player,
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(int) $request->validated('target_player_id'),
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(int) ($request->validated('charge_percentage') ?? 0),
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);
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return response()->noContent();
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@@ -19,6 +19,7 @@ class ThrowPaperBallRequest extends FormRequest
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{
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return [
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'target_player_id' => ['required', 'integer'],
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'charge_percentage' => ['sometimes', 'integer', 'between:0,300'],
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];
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}
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}
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@@ -11,8 +11,12 @@ use Illuminate\Validation\ValidationException;
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class RoomEmoteService
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{
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public function throwPaperBall(Room $room, Player $player, int $targetPlayerId): void
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{
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public function throwPaperBall(
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Room $room,
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Player $player,
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int $targetPlayerId,
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int $chargePercentage,
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): void {
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if ($targetPlayerId === $player->id) {
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throw ValidationException::withMessages([
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'target_player_id' => 'Du kannst dich nicht selbst abwerfen.',
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@@ -39,11 +43,19 @@ class RoomEmoteService
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RateLimiter::hit($rateLimitKey, 10);
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$chargeLevel = match (true) {
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$chargePercentage >= 300 => 3,
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$chargePercentage >= 200 => 2,
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$chargePercentage >= 100 => 1,
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default => 0,
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};
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PaperBallThrown::dispatch(
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Str::uuid()->toString(),
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$room->id,
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$player->id,
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$targetPlayerId,
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$chargeLevel,
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);
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}
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}
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@@ -1,14 +1,181 @@
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<script setup lang="ts">
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import { CircleUserRound, Crown } from '@lucide/vue';
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import { computed, onBeforeUnmount, ref } from 'vue';
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import type { CSSProperties } from 'vue';
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import type { RoomSeatProps } from '@/types/room';
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const props = defineProps<RoomSeatProps>();
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const emit = defineEmits<{
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throwPaperBall: [playerId: number];
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throwPaperBall: [playerId: number, chargePercentage: number];
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}>();
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const MAX_CHARGE_PERCENTAGE = 300;
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const CHARGE_DURATION = 3_000;
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const chargePercentage = ref(0);
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const chargeStartedAt = ref<number | null>(null);
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let chargeAnimationFrame: number | null = null;
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let ignoreClickTimer: number | null = null;
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let ignoreNextClick = false;
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const isCharging = computed(() => chargeStartedAt.value !== null);
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const seatStyle = computed<CSSProperties>(() => ({
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...props.player.seatStyle,
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'--paper-ball-knockback-x': `${props.paperBallKnockback.x}px`,
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'--paper-ball-knockback-y': `${props.paperBallKnockback.y}px`,
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}));
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function updateCharge(timestamp: number): void {
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if (chargeStartedAt.value === null) {
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return;
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}
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chargePercentage.value = Math.min(
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MAX_CHARGE_PERCENTAGE,
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((timestamp - chargeStartedAt.value) / CHARGE_DURATION) *
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MAX_CHARGE_PERCENTAGE,
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);
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if (chargePercentage.value < MAX_CHARGE_PERCENTAGE) {
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chargeAnimationFrame = window.requestAnimationFrame(updateCharge);
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} else {
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chargeAnimationFrame = null;
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}
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}
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function startCharging(): void {
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if (props.throwDisabled || chargeStartedAt.value !== null) {
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return;
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}
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chargePercentage.value = 0;
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chargeStartedAt.value = performance.now();
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chargeAnimationFrame = window.requestAnimationFrame(updateCharge);
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}
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function stopChargeAnimation(): void {
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if (chargeAnimationFrame !== null) {
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window.cancelAnimationFrame(chargeAnimationFrame);
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chargeAnimationFrame = null;
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}
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}
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function resetCharge(): void {
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stopChargeAnimation();
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chargeStartedAt.value = null;
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chargePercentage.value = 0;
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}
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function finishCharging(): void {
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if (chargeStartedAt.value === null) {
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return;
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}
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updateCharge(performance.now());
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const releasedChargePercentage = Math.min(
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MAX_CHARGE_PERCENTAGE,
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Math.floor(chargePercentage.value),
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);
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resetCharge();
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emit('throwPaperBall', props.player.id, releasedChargePercentage);
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ignoreNextClick = true;
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if (ignoreClickTimer !== null) {
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window.clearTimeout(ignoreClickTimer);
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}
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ignoreClickTimer = window.setTimeout(() => {
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ignoreNextClick = false;
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ignoreClickTimer = null;
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});
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}
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function startPointerCharge(event: PointerEvent): void {
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if (event.button !== 0) {
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return;
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}
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(event.currentTarget as HTMLButtonElement).setPointerCapture(
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event.pointerId,
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);
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startCharging();
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}
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function finishPointerCharge(event: PointerEvent): void {
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const button = event.currentTarget as HTMLButtonElement;
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if (button.hasPointerCapture(event.pointerId)) {
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button.releasePointerCapture(event.pointerId);
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}
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finishCharging();
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}
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function cancelPointerCharge(): void {
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resetCharge();
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}
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function handleKeyDown(event: KeyboardEvent): void {
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if (!['Enter', ' '].includes(event.key)) {
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return;
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}
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event.preventDefault();
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event.stopPropagation();
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if (!event.repeat) {
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startCharging();
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}
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}
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function handleKeyUp(event: KeyboardEvent): void {
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if (!['Enter', ' '].includes(event.key)) {
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return;
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}
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event.preventDefault();
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event.stopPropagation();
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finishCharging();
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}
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function handleClick(): void {
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if (ignoreNextClick) {
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ignoreNextClick = false;
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return;
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}
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emit('throwPaperBall', props.player.id, 0);
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}
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function chargeSegmentProgress(segment: number): number {
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return Math.min(100, Math.max(0, chargePercentage.value - segment * 100));
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}
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function chargeColor(): string {
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if (chargePercentage.value > 200) {
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return '#ef4444';
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}
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if (chargePercentage.value > 100) {
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return '#f97316';
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}
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return '#22c55e';
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}
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onBeforeUnmount(() => {
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stopChargeAnimation();
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if (ignoreClickTimer !== null) {
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window.clearTimeout(ignoreClickTimer);
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}
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});
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function cardLabel(value: string | null): string {
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if (value === null) {
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return '–';
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@@ -30,7 +197,7 @@ function playerVote(): string | null {
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<article
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class="player-seat"
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:class="{ 'is-paper-ball-hit': isPaperBallHit }"
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:style="player.seatStyle"
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:style="seatStyle"
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:data-player-id="player.id"
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>
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<div
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@@ -98,12 +265,52 @@ function playerVote(): string | null {
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v-if="!isCurrentPlayer()"
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type="button"
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class="throw-paper-ball"
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:class="{ 'is-charging': isCharging }"
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:disabled="throwDisabled"
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:aria-label="`Papierknäuel auf ${player.name} werfen`"
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:title="`Papierknäuel auf ${player.name} werfen`"
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@click.stop="emit('throwPaperBall', player.id)"
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:aria-label="`Papierknäuel auf ${player.name} werfen – gedrückt halten zum Aufladen${isCharging ? `, ${Math.floor(chargePercentage)} Prozent geladen` : ''}`"
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:aria-pressed="isCharging"
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:title="`Papierknäuel auf ${player.name} werfen – gedrückt halten zum Aufladen`"
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@pointerdown.stop.prevent="startPointerCharge"
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@pointerup.stop.prevent="finishPointerCharge"
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@pointercancel="cancelPointerCharge"
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@keydown="handleKeyDown"
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@keyup="handleKeyUp"
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@blur="cancelPointerCharge"
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@click.stop.prevent="handleClick"
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>
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<span class="paper-ball-mini" aria-hidden="true"></span>
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<svg
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v-if="isCharging"
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class="charge-rings"
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viewBox="0 0 48 48"
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aria-hidden="true"
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>
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<g
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v-for="segment in 3"
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v-show="chargePercentage > (segment - 1) * 100"
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:key="segment"
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>
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<circle
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class="charge-ring-track"
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cx="24"
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cy="24"
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:r="8 + segment * 4"
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/>
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<circle
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class="charge-ring"
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cx="24"
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cy="24"
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:r="8 + segment * 4"
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pathLength="100"
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:stroke="chargeColor()"
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:stroke-dashoffset="
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100 - chargeSegmentProgress(segment - 1)
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"
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/>
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</g>
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</svg>
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<span class="throw-paper-ball-surface" aria-hidden="true">
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<span class="paper-ball-mini"></span>
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</span>
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</button>
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</article>
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</template>
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@@ -113,7 +320,11 @@ function playerVote(): string | null {
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position: absolute;
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z-index: 2;
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width: 8rem;
|
||||
transform: translate(-50%, -50%);
|
||||
transform: translate(-50%, -50%)
|
||||
translate(
|
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var(--paper-ball-knockback-x, 0),
|
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var(--paper-ball-knockback-y, 0)
|
||||
);
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
@@ -127,23 +338,22 @@ function playerVote(): string | null {
|
||||
|
||||
.throw-paper-ball {
|
||||
position: absolute;
|
||||
top: 0.65rem;
|
||||
right: 0.35rem;
|
||||
top: 0.15rem;
|
||||
right: -0.15rem;
|
||||
z-index: 8;
|
||||
display: grid;
|
||||
width: 2rem;
|
||||
height: 2rem;
|
||||
width: 3rem;
|
||||
height: 3rem;
|
||||
place-items: center;
|
||||
border: 1px solid #64748b;
|
||||
border-radius: 0.5rem;
|
||||
background: #334155;
|
||||
border: 0;
|
||||
background: transparent;
|
||||
opacity: 0;
|
||||
transform: translateY(0.25rem) rotate(-8deg);
|
||||
pointer-events: none;
|
||||
touch-action: none;
|
||||
transition:
|
||||
opacity 140ms ease,
|
||||
transform 140ms ease,
|
||||
background-color 140ms ease;
|
||||
transform 140ms ease;
|
||||
}
|
||||
|
||||
.player-seat:hover .throw-paper-ball,
|
||||
@@ -153,9 +363,14 @@ function playerVote(): string | null {
|
||||
pointer-events: auto;
|
||||
}
|
||||
|
||||
.throw-paper-ball:hover:not(:disabled) .throw-paper-ball-surface,
|
||||
.throw-paper-ball:focus-visible .throw-paper-ball-surface,
|
||||
.throw-paper-ball.is-charging .throw-paper-ball-surface {
|
||||
background: #475569;
|
||||
}
|
||||
|
||||
.throw-paper-ball:hover:not(:disabled),
|
||||
.throw-paper-ball:focus-visible {
|
||||
background: #475569;
|
||||
transform: translateY(-0.1rem) rotate(4deg);
|
||||
}
|
||||
|
||||
@@ -170,6 +385,46 @@ function playerVote(): string | null {
|
||||
pointer-events: none;
|
||||
}
|
||||
|
||||
.throw-paper-ball-surface {
|
||||
position: relative;
|
||||
z-index: 1;
|
||||
display: grid;
|
||||
width: 2rem;
|
||||
height: 2rem;
|
||||
place-items: center;
|
||||
border: 1px solid #64748b;
|
||||
border-radius: 0.5rem;
|
||||
background: #334155;
|
||||
transition: background-color 140ms ease;
|
||||
}
|
||||
|
||||
.charge-rings {
|
||||
position: absolute;
|
||||
inset: 0;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
overflow: visible;
|
||||
filter: drop-shadow(0 0 0.2rem rgb(15 23 42 / 75%));
|
||||
}
|
||||
|
||||
.charge-ring-track,
|
||||
.charge-ring {
|
||||
fill: none;
|
||||
stroke-width: 2.25;
|
||||
}
|
||||
|
||||
.charge-ring-track {
|
||||
stroke: rgb(148 163 184 / 32%);
|
||||
}
|
||||
|
||||
.charge-ring {
|
||||
transform: rotate(-90deg);
|
||||
transform-origin: 24px 24px;
|
||||
stroke-linecap: round;
|
||||
stroke-dasharray: 100;
|
||||
transition: stroke 100ms linear;
|
||||
}
|
||||
|
||||
.paper-ball-mini {
|
||||
display: block;
|
||||
width: 0.95rem;
|
||||
|
||||
@@ -17,12 +17,17 @@ const hasCompactHeight = useMediaQuery(
|
||||
);
|
||||
|
||||
const gameBoard = ref<HTMLElement | null>(null);
|
||||
const { activePaperBalls, hitPlayerIds, throwingAtPlayerId, throwPaperBall } =
|
||||
usePaperBallToss({
|
||||
roomId: () => props.room.id,
|
||||
currentPlayerId: () => props.currentPlayer.id,
|
||||
board: gameBoard,
|
||||
});
|
||||
const {
|
||||
activePaperBalls,
|
||||
hitPlayerIds,
|
||||
paperBallKnockbacks,
|
||||
throwingAtPlayerId,
|
||||
throwPaperBall,
|
||||
} = usePaperBallToss({
|
||||
roomId: () => props.room.id,
|
||||
currentPlayerId: () => props.currentPlayer.id,
|
||||
board: gameBoard,
|
||||
});
|
||||
|
||||
const positionedPlayers = computed<PositionedRoomPlayer[]>(() => {
|
||||
const currentPlayerIndex = props.room.players.findIndex(
|
||||
@@ -99,6 +104,7 @@ const voteCount = computed(
|
||||
v-for="paperBall in activePaperBalls"
|
||||
:key="paperBall.id"
|
||||
class="paper-ball-flight"
|
||||
:class="`paper-ball-level-${paperBall.chargeLevel}`"
|
||||
:style="paperBall.style"
|
||||
aria-hidden="true"
|
||||
>
|
||||
@@ -115,6 +121,9 @@ const voteCount = computed(
|
||||
:revealed="room.revealed"
|
||||
:presenter-mode="presenterMode"
|
||||
:is-paper-ball-hit="hitPlayerIds.includes(player.id)"
|
||||
:paper-ball-knockback="
|
||||
paperBallKnockbacks[player.id] ?? { x: 0, y: 0 }
|
||||
"
|
||||
:throw-disabled="throwingAtPlayerId !== null"
|
||||
@throw-paper-ball="throwPaperBall"
|
||||
/>
|
||||
@@ -189,6 +198,21 @@ const voteCount = computed(
|
||||
animation: paper-ball-flight 780ms linear forwards;
|
||||
}
|
||||
|
||||
.paper-ball-flight.paper-ball-level-1 {
|
||||
width: 2.05rem;
|
||||
height: 2.05rem;
|
||||
}
|
||||
|
||||
.paper-ball-flight.paper-ball-level-2 {
|
||||
width: 2.5rem;
|
||||
height: 2.5rem;
|
||||
}
|
||||
|
||||
.paper-ball-flight.paper-ball-level-3 {
|
||||
width: 3rem;
|
||||
height: 3rem;
|
||||
}
|
||||
|
||||
.paper-ball {
|
||||
display: block;
|
||||
width: 100%;
|
||||
|
||||
@@ -4,7 +4,9 @@ import { toast } from 'vue-sonner';
|
||||
import { useRoomEmotes } from '@/composables/useRoomEmotes';
|
||||
import { store as throwPaperBallRoute } from '@/routes/room/emote/paper-ball';
|
||||
import type {
|
||||
PaperBallChargeLevel,
|
||||
PaperBallFlight,
|
||||
PaperBallKnockback,
|
||||
PaperBallThrowError,
|
||||
PaperBallThrownPayload,
|
||||
PaperBallTossOptions,
|
||||
@@ -13,6 +15,14 @@ import type {
|
||||
const PAPER_BALL_FLIGHT_DURATION = 780;
|
||||
const SEEN_EVENT_RETENTION = 5_000;
|
||||
const THROW_BUTTON_COOLDOWN = 550;
|
||||
const MAX_KNOCKBACK_DISTANCE = 72;
|
||||
const KNOCKBACK_RETURN_SPEED = 58;
|
||||
const KNOCKBACK_FORCE: Record<PaperBallChargeLevel, number> = {
|
||||
0: 0,
|
||||
1: 18,
|
||||
2: 32,
|
||||
3: 48,
|
||||
};
|
||||
|
||||
export function usePaperBallToss({
|
||||
roomId,
|
||||
@@ -21,9 +31,12 @@ export function usePaperBallToss({
|
||||
}: PaperBallTossOptions) {
|
||||
const activePaperBalls = ref<PaperBallFlight[]>([]);
|
||||
const hitPlayerIds = ref<number[]>([]);
|
||||
const paperBallKnockbacks = ref<Record<number, PaperBallKnockback>>({});
|
||||
const throwingAtPlayerId = ref<number | null>(null);
|
||||
const seenPaperBallIds = new Set<string>();
|
||||
const timers = new Set<number>();
|
||||
let knockbackAnimationFrame: number | null = null;
|
||||
let previousKnockbackFrameTime: number | null = null;
|
||||
|
||||
function schedule(callback: () => void, delay: number): void {
|
||||
const timer = window.setTimeout(() => {
|
||||
@@ -34,7 +47,87 @@ export function usePaperBallToss({
|
||||
timers.add(timer);
|
||||
}
|
||||
|
||||
async function throwPaperBall(targetPlayerId: number): Promise<void> {
|
||||
function animateKnockbacks(timestamp: number): void {
|
||||
const elapsed = Math.min(
|
||||
timestamp - (previousKnockbackFrameTime ?? timestamp),
|
||||
32,
|
||||
);
|
||||
const returnDistance = (KNOCKBACK_RETURN_SPEED * elapsed) / 1_000;
|
||||
const nextKnockbacks: Record<number, PaperBallKnockback> = {};
|
||||
|
||||
Object.entries(paperBallKnockbacks.value).forEach(
|
||||
([playerId, knockback]) => {
|
||||
const distance = Math.hypot(knockback.x, knockback.y);
|
||||
const nextDistance = Math.max(0, distance - returnDistance);
|
||||
|
||||
if (nextDistance > 0.1) {
|
||||
const scale = nextDistance / distance;
|
||||
|
||||
nextKnockbacks[Number(playerId)] = {
|
||||
x: knockback.x * scale,
|
||||
y: knockback.y * scale,
|
||||
};
|
||||
}
|
||||
},
|
||||
);
|
||||
|
||||
paperBallKnockbacks.value = nextKnockbacks;
|
||||
previousKnockbackFrameTime = timestamp;
|
||||
|
||||
if (Object.keys(nextKnockbacks).length > 0) {
|
||||
knockbackAnimationFrame =
|
||||
window.requestAnimationFrame(animateKnockbacks);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
knockbackAnimationFrame = null;
|
||||
previousKnockbackFrameTime = null;
|
||||
}
|
||||
|
||||
function applyKnockback(
|
||||
playerId: number,
|
||||
directionX: number,
|
||||
directionY: number,
|
||||
chargeLevel: PaperBallChargeLevel,
|
||||
): void {
|
||||
const force = KNOCKBACK_FORCE[chargeLevel];
|
||||
|
||||
if (force === 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
const currentKnockback = paperBallKnockbacks.value[playerId] ?? {
|
||||
x: 0,
|
||||
y: 0,
|
||||
};
|
||||
let nextX = currentKnockback.x + directionX * force;
|
||||
let nextY = currentKnockback.y + directionY * force;
|
||||
const nextDistance = Math.hypot(nextX, nextY);
|
||||
|
||||
if (nextDistance > MAX_KNOCKBACK_DISTANCE) {
|
||||
const scale = MAX_KNOCKBACK_DISTANCE / nextDistance;
|
||||
|
||||
nextX *= scale;
|
||||
nextY *= scale;
|
||||
}
|
||||
|
||||
paperBallKnockbacks.value = {
|
||||
...paperBallKnockbacks.value,
|
||||
[playerId]: { x: nextX, y: nextY },
|
||||
};
|
||||
|
||||
if (knockbackAnimationFrame === null) {
|
||||
previousKnockbackFrameTime = null;
|
||||
knockbackAnimationFrame =
|
||||
window.requestAnimationFrame(animateKnockbacks);
|
||||
}
|
||||
}
|
||||
|
||||
async function throwPaperBall(
|
||||
targetPlayerId: number,
|
||||
chargePercentage = 0,
|
||||
): Promise<void> {
|
||||
if (
|
||||
targetPlayerId === currentPlayerId() ||
|
||||
throwingAtPlayerId.value !== null
|
||||
@@ -66,6 +159,7 @@ export function usePaperBallToss({
|
||||
},
|
||||
body: JSON.stringify({
|
||||
target_player_id: targetPlayerId,
|
||||
charge_percentage: chargePercentage,
|
||||
}),
|
||||
});
|
||||
|
||||
@@ -106,6 +200,9 @@ export function usePaperBallToss({
|
||||
typeof payload.id !== 'string' ||
|
||||
!Number.isInteger(payload.from_player_id) ||
|
||||
!Number.isInteger(payload.target_player_id) ||
|
||||
!Number.isInteger(payload.charge_level) ||
|
||||
payload.charge_level < 0 ||
|
||||
payload.charge_level > 3 ||
|
||||
seenPaperBallIds.has(payload.id)
|
||||
) {
|
||||
return;
|
||||
@@ -142,9 +239,12 @@ export function usePaperBallToss({
|
||||
targetRect.top + targetRect.height / 2 - boardRect.top - startY;
|
||||
const distance = Math.hypot(travelX, travelY);
|
||||
const arcHeight = Math.min(130, Math.max(55, distance * 0.22));
|
||||
const knockbackDirectionX = distance === 0 ? 1 : travelX / distance;
|
||||
const knockbackDirectionY = distance === 0 ? 0 : travelY / distance;
|
||||
|
||||
activePaperBalls.value.push({
|
||||
id: payload.id,
|
||||
chargeLevel: payload.charge_level,
|
||||
style: {
|
||||
left: `${startX}px`,
|
||||
top: `${startY}px`,
|
||||
@@ -163,6 +263,13 @@ export function usePaperBallToss({
|
||||
if (!hitPlayerIds.value.includes(payload.target_player_id)) {
|
||||
hitPlayerIds.value.push(payload.target_player_id);
|
||||
}
|
||||
|
||||
applyKnockback(
|
||||
payload.target_player_id,
|
||||
knockbackDirectionX,
|
||||
knockbackDirectionY,
|
||||
payload.charge_level,
|
||||
);
|
||||
}, PAPER_BALL_FLIGHT_DURATION - 80);
|
||||
|
||||
schedule(() => {
|
||||
@@ -183,11 +290,16 @@ export function usePaperBallToss({
|
||||
onScopeDispose(() => {
|
||||
timers.forEach((timer) => window.clearTimeout(timer));
|
||||
timers.clear();
|
||||
|
||||
if (knockbackAnimationFrame !== null) {
|
||||
window.cancelAnimationFrame(knockbackAnimationFrame);
|
||||
}
|
||||
});
|
||||
|
||||
return {
|
||||
activePaperBalls,
|
||||
hitPlayerIds,
|
||||
paperBallKnockbacks,
|
||||
throwingAtPlayerId,
|
||||
throwPaperBall,
|
||||
};
|
||||
|
||||
@@ -1,9 +1,12 @@
|
||||
import type { Ref, CSSProperties } from 'vue';
|
||||
|
||||
export type PaperBallChargeLevel = 0 | 1 | 2 | 3;
|
||||
|
||||
export type PaperBallThrownPayload = {
|
||||
id: string;
|
||||
from_player_id: number;
|
||||
target_player_id: number;
|
||||
charge_level: PaperBallChargeLevel;
|
||||
};
|
||||
|
||||
export type PaperBallFlightStyle = CSSProperties & {
|
||||
@@ -19,9 +22,15 @@ export type PaperBallFlightStyle = CSSProperties & {
|
||||
|
||||
export type PaperBallFlight = {
|
||||
id: string;
|
||||
chargeLevel: PaperBallChargeLevel;
|
||||
style: PaperBallFlightStyle;
|
||||
};
|
||||
|
||||
export type PaperBallKnockback = {
|
||||
x: number;
|
||||
y: number;
|
||||
};
|
||||
|
||||
export type PaperBallTossOptions = {
|
||||
roomId: () => string;
|
||||
currentPlayerId: () => number;
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
import type { CSSProperties } from 'vue';
|
||||
|
||||
import type { PaperBallKnockback } from '@/types/emote';
|
||||
|
||||
export type PokerCard = {
|
||||
key: string;
|
||||
label: string;
|
||||
@@ -115,6 +117,7 @@ export type RoomSeatProps = {
|
||||
revealed: boolean;
|
||||
presenterMode: boolean;
|
||||
isPaperBallHit: boolean;
|
||||
paperBallKnockback: PaperBallKnockback;
|
||||
throwDisabled: boolean;
|
||||
};
|
||||
|
||||
@@ -154,9 +157,5 @@ export type RoomStateChangedPayload = {
|
||||
|
||||
export type RoomRealtimeState = Pick<
|
||||
PokerRoom,
|
||||
| 'current_round'
|
||||
| 'revealed'
|
||||
| 'state_version'
|
||||
| 'statistics'
|
||||
| 'players'
|
||||
'current_round' | 'revealed' | 'state_version' | 'statistics' | 'players'
|
||||
>;
|
||||
|
||||
@@ -20,7 +20,6 @@ function createEmoteRoom(array $attributes = []): Room
|
||||
}
|
||||
|
||||
test('a participant can throw a realtime paper ball at another player', function () {
|
||||
Event::fake([PaperBallThrown::class]);
|
||||
$room = createEmoteRoom(['last_activity_at' => now()->subDay()]);
|
||||
$sender = $room->players()->create([
|
||||
'name' => 'Eric',
|
||||
@@ -33,6 +32,7 @@ test('a participant can throw a realtime paper ball at another player', function
|
||||
$room->refresh();
|
||||
$activity = $room->last_activity_at;
|
||||
$stateVersion = $room->state_version;
|
||||
Event::fake([PaperBallThrown::class]);
|
||||
|
||||
$this->withSession(["room_players.{$room->id}" => $sender->id])
|
||||
->postJson(route('room.emote.paper-ball.store', $room), [
|
||||
@@ -44,12 +44,14 @@ test('a participant can throw a realtime paper ball at another player', function
|
||||
return $event->roomId === $room->id
|
||||
&& $event->fromPlayerId === $sender->id
|
||||
&& $event->targetPlayerId === $target->id
|
||||
&& $event->chargeLevel === 0
|
||||
&& $event->broadcastOn()->name === "rooms.{$room->id}"
|
||||
&& $event->broadcastAs() === 'room.emote.thrown'
|
||||
&& array_keys($event->broadcastWith()) === [
|
||||
'id',
|
||||
'from_player_id',
|
||||
'target_player_id',
|
||||
'charge_level',
|
||||
];
|
||||
});
|
||||
|
||||
@@ -59,6 +61,65 @@ test('a participant can throw a realtime paper ball at another player', function
|
||||
->and($room->state_version)->toBe($stateVersion);
|
||||
});
|
||||
|
||||
test('paper ball charge percentages map to the expected level', function (int $chargePercentage, int $expectedLevel) {
|
||||
$room = createEmoteRoom();
|
||||
$sender = $room->players()->create([
|
||||
'name' => 'Eric',
|
||||
'is_moderator' => true,
|
||||
]);
|
||||
$target = $room->players()->create([
|
||||
'name' => 'Anna',
|
||||
'is_moderator' => false,
|
||||
]);
|
||||
Event::fake([PaperBallThrown::class]);
|
||||
|
||||
$this->withSession(["room_players.{$room->id}" => $sender->id])
|
||||
->postJson(route('room.emote.paper-ball.store', $room), [
|
||||
'target_player_id' => $target->id,
|
||||
'charge_percentage' => $chargePercentage,
|
||||
])
|
||||
->assertNoContent();
|
||||
|
||||
Event::assertDispatched(
|
||||
PaperBallThrown::class,
|
||||
fn (PaperBallThrown $event): bool => $event->chargeLevel === $expectedLevel,
|
||||
);
|
||||
})->with([
|
||||
'uncharged' => [0, 0],
|
||||
'just below level one' => [99, 0],
|
||||
'level one threshold' => [100, 1],
|
||||
'top of level one' => [199, 1],
|
||||
'level two threshold' => [200, 2],
|
||||
'top of level two' => [299, 2],
|
||||
'level three threshold and cap' => [300, 3],
|
||||
]);
|
||||
|
||||
test('paper ball charge percentages outside the supported range are rejected', function (int $chargePercentage) {
|
||||
$room = createEmoteRoom();
|
||||
$sender = $room->players()->create([
|
||||
'name' => 'Eric',
|
||||
'is_moderator' => true,
|
||||
]);
|
||||
$target = $room->players()->create([
|
||||
'name' => 'Anna',
|
||||
'is_moderator' => false,
|
||||
]);
|
||||
Event::fake([PaperBallThrown::class]);
|
||||
|
||||
$this->withSession(["room_players.{$room->id}" => $sender->id])
|
||||
->postJson(route('room.emote.paper-ball.store', $room), [
|
||||
'target_player_id' => $target->id,
|
||||
'charge_percentage' => $chargePercentage,
|
||||
])
|
||||
->assertUnprocessable()
|
||||
->assertJsonValidationErrors('charge_percentage');
|
||||
|
||||
Event::assertNotDispatched(PaperBallThrown::class);
|
||||
})->with([
|
||||
'below zero' => -1,
|
||||
'above the cap' => 301,
|
||||
]);
|
||||
|
||||
test('a participant cannot throw a paper ball at themselves', function () {
|
||||
Event::fake([PaperBallThrown::class]);
|
||||
$room = createEmoteRoom();
|
||||
|
||||
Reference in New Issue
Block a user