Files
scrum-poker-internal/resources/js/composables/usePaperBallToss.ts
T
2026-09-01 11:59:00 +02:00

307 lines
9.8 KiB
TypeScript

import { nextTick, onScopeDispose, ref } from 'vue';
import { toast } from 'vue-sonner';
import { useRoomEmotes } from '@/composables/useRoomEmotes';
import { store as throwPaperBallRoute } from '@/routes/room/emote/paper-ball';
import type {
PaperBallChargeLevel,
PaperBallFlight,
PaperBallKnockback,
PaperBallThrowError,
PaperBallThrownPayload,
PaperBallTossOptions,
} from '@/types/emote';
const PAPER_BALL_FLIGHT_DURATION = 780;
const SEEN_EVENT_RETENTION = 5_000;
const THROW_BUTTON_COOLDOWN = 550;
const MAX_KNOCKBACK_DISTANCE = 72;
const KNOCKBACK_RETURN_SPEED = 58;
const KNOCKBACK_FORCE: Record<PaperBallChargeLevel, number> = {
0: 0,
1: 18,
2: 32,
3: 48,
};
export function usePaperBallToss({
roomId,
currentPlayerId,
board,
}: PaperBallTossOptions) {
const activePaperBalls = ref<PaperBallFlight[]>([]);
const hitPlayerIds = ref<number[]>([]);
const paperBallKnockbacks = ref<Record<number, PaperBallKnockback>>({});
const throwingAtPlayerId = ref<number | null>(null);
const seenPaperBallIds = new Set<string>();
const timers = new Set<number>();
let knockbackAnimationFrame: number | null = null;
let previousKnockbackFrameTime: number | null = null;
function schedule(callback: () => void, delay: number): void {
const timer = window.setTimeout(() => {
timers.delete(timer);
callback();
}, delay);
timers.add(timer);
}
function animateKnockbacks(timestamp: number): void {
const elapsed = Math.min(
timestamp - (previousKnockbackFrameTime ?? timestamp),
32,
);
const returnDistance = (KNOCKBACK_RETURN_SPEED * elapsed) / 1_000;
const nextKnockbacks: Record<number, PaperBallKnockback> = {};
Object.entries(paperBallKnockbacks.value).forEach(
([playerId, knockback]) => {
const distance = Math.hypot(knockback.x, knockback.y);
const nextDistance = Math.max(0, distance - returnDistance);
if (nextDistance > 0.1) {
const scale = nextDistance / distance;
nextKnockbacks[Number(playerId)] = {
x: knockback.x * scale,
y: knockback.y * scale,
};
}
},
);
paperBallKnockbacks.value = nextKnockbacks;
previousKnockbackFrameTime = timestamp;
if (Object.keys(nextKnockbacks).length > 0) {
knockbackAnimationFrame =
window.requestAnimationFrame(animateKnockbacks);
return;
}
knockbackAnimationFrame = null;
previousKnockbackFrameTime = null;
}
function applyKnockback(
playerId: number,
directionX: number,
directionY: number,
chargeLevel: PaperBallChargeLevel,
): void {
const force = KNOCKBACK_FORCE[chargeLevel];
if (force === 0) {
return;
}
const currentKnockback = paperBallKnockbacks.value[playerId] ?? {
x: 0,
y: 0,
};
let nextX = currentKnockback.x + directionX * force;
let nextY = currentKnockback.y + directionY * force;
const nextDistance = Math.hypot(nextX, nextY);
if (nextDistance > MAX_KNOCKBACK_DISTANCE) {
const scale = MAX_KNOCKBACK_DISTANCE / nextDistance;
nextX *= scale;
nextY *= scale;
}
paperBallKnockbacks.value = {
...paperBallKnockbacks.value,
[playerId]: { x: nextX, y: nextY },
};
if (knockbackAnimationFrame === null) {
previousKnockbackFrameTime = null;
knockbackAnimationFrame =
window.requestAnimationFrame(animateKnockbacks);
}
}
async function throwPaperBall(
targetPlayerId: number,
chargePercentage = 0,
): Promise<void> {
if (
targetPlayerId === currentPlayerId() ||
throwingAtPlayerId.value !== null
) {
return;
}
const csrfToken = document
.querySelector<HTMLMetaElement>('meta[name="csrf-token"]')
?.getAttribute('content');
if (!csrfToken) {
toast.error('Der Papierknäuel konnte nicht geworfen werden.');
return;
}
throwingAtPlayerId.value = targetPlayerId;
try {
const response = await fetch(throwPaperBallRoute(roomId()).url, {
method: 'POST',
credentials: 'same-origin',
headers: {
Accept: 'application/json',
'Content-Type': 'application/json',
'X-CSRF-TOKEN': csrfToken,
'X-Requested-With': 'XMLHttpRequest',
},
body: JSON.stringify({
target_player_id: targetPlayerId,
charge_percentage: chargePercentage,
}),
});
if (response.redirected) {
toast.error(
'Bitte lade den Raum neu und versuche es noch einmal.',
);
return;
}
if (!response.ok) {
const error = (await response
.json()
.catch(() => null)) as PaperBallThrowError | null;
const message =
error?.errors?.target_player_id?.[0] ??
error?.message ??
'Der Papierknäuel konnte nicht geworfen werden.';
toast.error(message);
}
} catch {
toast.error('Der Papierknäuel konnte nicht geworfen werden.');
} finally {
schedule(() => {
if (throwingAtPlayerId.value === targetPlayerId) {
throwingAtPlayerId.value = null;
}
}, THROW_BUTTON_COOLDOWN);
}
}
async function animatePaperBall(
payload: PaperBallThrownPayload,
): Promise<void> {
if (
typeof payload.id !== 'string' ||
!Number.isInteger(payload.from_player_id) ||
!Number.isInteger(payload.target_player_id) ||
!Number.isInteger(payload.charge_level) ||
payload.charge_level < 0 ||
payload.charge_level > 3 ||
seenPaperBallIds.has(payload.id)
) {
return;
}
seenPaperBallIds.add(payload.id);
schedule(
() => seenPaperBallIds.delete(payload.id),
SEEN_EVENT_RETENTION,
);
await nextTick();
const gameBoard = board.value;
const fromAvatar = gameBoard?.querySelector<HTMLElement>(
`[data-player-avatar="${payload.from_player_id}"]`,
);
const targetAvatar = gameBoard?.querySelector<HTMLElement>(
`[data-player-avatar="${payload.target_player_id}"]`,
);
if (!gameBoard || !fromAvatar || !targetAvatar) {
return;
}
const boardRect = gameBoard.getBoundingClientRect();
const fromRect = fromAvatar.getBoundingClientRect();
const targetRect = targetAvatar.getBoundingClientRect();
const startX = fromRect.left + fromRect.width / 2 - boardRect.left;
const startY = fromRect.top + fromRect.height / 2 - boardRect.top;
const travelX =
targetRect.left + targetRect.width / 2 - boardRect.left - startX;
const travelY =
targetRect.top + targetRect.height / 2 - boardRect.top - startY;
const distance = Math.hypot(travelX, travelY);
const arcHeight = Math.min(130, Math.max(55, distance * 0.22));
const knockbackDirectionX = distance === 0 ? 1 : travelX / distance;
const knockbackDirectionY = distance === 0 ? 0 : travelY / distance;
activePaperBalls.value.push({
id: payload.id,
chargeLevel: payload.charge_level,
style: {
left: `${startX}px`,
top: `${startY}px`,
'--travel-quarter-x': `${travelX * 0.25}px`,
'--travel-quarter-y': `${travelY * 0.25 - arcHeight * 0.75}px`,
'--travel-mid-x': `${travelX * 0.5}px`,
'--travel-mid-y': `${travelY * 0.5 - arcHeight}px`,
'--travel-three-quarter-x': `${travelX * 0.75}px`,
'--travel-three-quarter-y': `${travelY * 0.75 - arcHeight * 0.75}px`,
'--travel-x': `${travelX}px`,
'--travel-y': `${travelY}px`,
},
});
schedule(() => {
if (!hitPlayerIds.value.includes(payload.target_player_id)) {
hitPlayerIds.value.push(payload.target_player_id);
}
applyKnockback(
payload.target_player_id,
knockbackDirectionX,
knockbackDirectionY,
payload.charge_level,
);
}, PAPER_BALL_FLIGHT_DURATION - 80);
schedule(() => {
activePaperBalls.value = activePaperBalls.value.filter(
(paperBall) => paperBall.id !== payload.id,
);
}, PAPER_BALL_FLIGHT_DURATION + 40);
schedule(() => {
hitPlayerIds.value = hitPlayerIds.value.filter(
(playerId) => playerId !== payload.target_player_id,
);
}, PAPER_BALL_FLIGHT_DURATION + 420);
}
useRoomEmotes(roomId, animatePaperBall);
onScopeDispose(() => {
timers.forEach((timer) => window.clearTimeout(timer));
timers.clear();
if (knockbackAnimationFrame !== null) {
window.cancelAnimationFrame(knockbackAnimationFrame);
}
});
return {
activePaperBalls,
hitPlayerIds,
paperBallKnockbacks,
throwingAtPlayerId,
throwPaperBall,
};
}