Files
scrum-poker-internal/app/Http/Requests/JoinRoomRequest.php
T

101 lines
2.9 KiB
PHP

<?php
namespace App\Http\Requests;
use App\Models\Player;
use App\Models\Room;
use Illuminate\Contracts\Validation\ValidationRule;
use Illuminate\Foundation\Http\FormRequest;
use Illuminate\Validation\Rule;
use Illuminate\Validation\Validator;
class JoinRoomRequest extends FormRequest
{
/**
* Determine if the user is authorized to make this request.
*/
public function authorize(): bool
{
return true;
}
protected function prepareForValidation(): void
{
$this->merge([
'join_code' => strtoupper(trim((string) $this->input('join_code'))),
'player_name' => trim((string) $this->input('player_name')),
]);
}
/**
* Get the validation rules that apply to the request.
*
* @return array<string, ValidationRule|array<mixed>|string>
*/
public function rules(): array
{
$roomId = Room::query()
->where('join_code', $this->input('join_code'))
->value('id');
$existingPlayerId = null;
if ($roomId !== null && $this->user() !== null) {
$existingPlayerId = Player::query()
->where('room_id', $roomId)
->where('user_id', $this->user()->id)
->value('id');
} elseif ($roomId !== null) {
$sessionPlayerId = $this->session()->get("room_players.{$roomId}");
$existingPlayerId = is_numeric($sessionPlayerId)
? Player::query()
->where('room_id', $roomId)
->whereKey((int) $sessionPlayerId)
->value('id')
: null;
}
$playerNameRules = ['required', 'string', 'max:50'];
if ($existingPlayerId === null) {
$playerNameRules[] = Rule::unique(Player::class, 'name')->where('room_id', $roomId);
}
return [
'join_code' => [
'bail',
'string',
'required',
'size:6',
Rule::exists(Room::class, 'join_code')->whereNull('deleted_at'),
],
'player_name' => $playerNameRules,
];
}
/** @return array<callable(Validator): void> */
public function after(): array
{
return [
function (Validator $validator): void {
$room = Room::query()
->where('join_code', $this->input('join_code'))
->first();
if ($room?->isClosed()) {
$validator->errors()->add('join_code', 'Dieser Raum ist geschlossen.');
}
},
];
}
public function messages(): array
{
return [
'join_code.exists' => 'Dieser Raumcode existiert nicht.',
'join_code.size' => 'Der Raumcode muss aus sechs Zeichen bestehen.',
'player_name.unique' => 'Dieser Name wird in dem Raum bereits verwendet.',
];
}
}