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https://github.com/ericasch6/scrum-poker-internal.git
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fix: refactored the codebase
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@@ -0,0 +1,49 @@
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<?php
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namespace App\Services\Rooms;
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use App\Events\PaperBallThrown;
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use App\Models\Player;
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use App\Models\Room;
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use Illuminate\Support\Facades\RateLimiter;
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use Illuminate\Support\Str;
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use Illuminate\Validation\ValidationException;
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class RoomEmoteService
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{
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public function throwPaperBall(Room $room, Player $player, int $targetPlayerId): void
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{
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if ($targetPlayerId === $player->id) {
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throw ValidationException::withMessages([
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'target_player_id' => 'Du kannst dich nicht selbst abwerfen.',
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]);
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}
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$targetExists = $room->players()
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->whereKey($targetPlayerId)
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->exists();
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if (! $targetExists) {
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throw ValidationException::withMessages([
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'target_player_id' => 'Dieser Spieler sitzt nicht an diesem Tisch.',
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]);
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}
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$rateLimitKey = "room-emote:{$room->id}:{$player->id}";
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abort_if(
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RateLimiter::tooManyAttempts($rateLimitKey, 10),
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429,
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'Bitte warte kurz, bevor du erneut wirfst.',
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);
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RateLimiter::hit($rateLimitKey, 10);
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PaperBallThrown::dispatch(
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Str::uuid()->toString(),
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$room->id,
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$player->id,
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$targetPlayerId,
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);
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}
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}
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