mirror of
https://github.com/ericasch6/scrum-poker-internal.git
synced 2026-10-15 04:26:08 +00:00
feat: added laravel reverb and websocket, also emote throwing added
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@@ -0,0 +1,194 @@
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import { nextTick, onScopeDispose, ref } from 'vue';
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import { toast } from 'vue-sonner';
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import { useRoomEmotes } from '@/composables/useRoomEmotes';
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import { store as throwPaperBallRoute } from '@/routes/room/emote/paper-ball';
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import type {
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PaperBallFlight,
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PaperBallThrowError,
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PaperBallThrownPayload,
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PaperBallTossOptions,
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} from '@/types/emote';
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const PAPER_BALL_FLIGHT_DURATION = 780;
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const SEEN_EVENT_RETENTION = 5_000;
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const THROW_BUTTON_COOLDOWN = 550;
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export function usePaperBallToss({
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roomId,
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currentPlayerId,
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board,
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}: PaperBallTossOptions) {
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const activePaperBalls = ref<PaperBallFlight[]>([]);
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const hitPlayerIds = ref<number[]>([]);
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const throwingAtPlayerId = ref<number | null>(null);
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const seenPaperBallIds = new Set<string>();
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const timers = new Set<number>();
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function schedule(callback: () => void, delay: number): void {
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const timer = window.setTimeout(() => {
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timers.delete(timer);
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callback();
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}, delay);
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timers.add(timer);
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}
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async function throwPaperBall(targetPlayerId: number): Promise<void> {
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if (
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targetPlayerId === currentPlayerId() ||
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throwingAtPlayerId.value !== null
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) {
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return;
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}
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const csrfToken = document
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.querySelector<HTMLMetaElement>('meta[name="csrf-token"]')
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?.getAttribute('content');
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if (!csrfToken) {
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toast.error('Der Papierknäuel konnte nicht geworfen werden.');
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return;
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}
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throwingAtPlayerId.value = targetPlayerId;
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try {
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const response = await fetch(throwPaperBallRoute(roomId()).url, {
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method: 'POST',
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credentials: 'same-origin',
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headers: {
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Accept: 'application/json',
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'Content-Type': 'application/json',
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'X-CSRF-TOKEN': csrfToken,
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'X-Requested-With': 'XMLHttpRequest',
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},
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body: JSON.stringify({
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target_player_id: targetPlayerId,
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}),
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});
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if (response.redirected) {
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toast.error(
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'Bitte lade den Raum neu und versuche es noch einmal.',
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);
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return;
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}
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if (!response.ok) {
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const error = (await response
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.json()
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.catch(() => null)) as PaperBallThrowError | null;
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const message =
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error?.errors?.target_player_id?.[0] ??
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error?.message ??
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'Der Papierknäuel konnte nicht geworfen werden.';
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toast.error(message);
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}
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} catch {
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toast.error('Der Papierknäuel konnte nicht geworfen werden.');
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} finally {
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schedule(() => {
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if (throwingAtPlayerId.value === targetPlayerId) {
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throwingAtPlayerId.value = null;
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}
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}, THROW_BUTTON_COOLDOWN);
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}
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}
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async function animatePaperBall(
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payload: PaperBallThrownPayload,
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): Promise<void> {
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if (
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typeof payload.id !== 'string' ||
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!Number.isInteger(payload.from_player_id) ||
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!Number.isInteger(payload.target_player_id) ||
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seenPaperBallIds.has(payload.id)
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) {
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return;
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}
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seenPaperBallIds.add(payload.id);
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schedule(
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() => seenPaperBallIds.delete(payload.id),
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SEEN_EVENT_RETENTION,
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);
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await nextTick();
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const gameBoard = board.value;
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const fromAvatar = gameBoard?.querySelector<HTMLElement>(
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`[data-player-avatar="${payload.from_player_id}"]`,
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);
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const targetAvatar = gameBoard?.querySelector<HTMLElement>(
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`[data-player-avatar="${payload.target_player_id}"]`,
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);
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if (!gameBoard || !fromAvatar || !targetAvatar) {
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return;
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}
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const boardRect = gameBoard.getBoundingClientRect();
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const fromRect = fromAvatar.getBoundingClientRect();
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const targetRect = targetAvatar.getBoundingClientRect();
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const startX = fromRect.left + fromRect.width / 2 - boardRect.left;
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const startY = fromRect.top + fromRect.height / 2 - boardRect.top;
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const travelX =
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targetRect.left + targetRect.width / 2 - boardRect.left - startX;
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const travelY =
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targetRect.top + targetRect.height / 2 - boardRect.top - startY;
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const distance = Math.hypot(travelX, travelY);
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const arcHeight = Math.min(130, Math.max(55, distance * 0.22));
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activePaperBalls.value.push({
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id: payload.id,
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style: {
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left: `${startX}px`,
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top: `${startY}px`,
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'--travel-quarter-x': `${travelX * 0.25}px`,
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'--travel-quarter-y': `${travelY * 0.25 - arcHeight * 0.75}px`,
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'--travel-mid-x': `${travelX * 0.5}px`,
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'--travel-mid-y': `${travelY * 0.5 - arcHeight}px`,
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'--travel-three-quarter-x': `${travelX * 0.75}px`,
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'--travel-three-quarter-y': `${travelY * 0.75 - arcHeight * 0.75}px`,
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'--travel-x': `${travelX}px`,
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'--travel-y': `${travelY}px`,
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},
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});
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schedule(() => {
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if (!hitPlayerIds.value.includes(payload.target_player_id)) {
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hitPlayerIds.value.push(payload.target_player_id);
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}
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}, PAPER_BALL_FLIGHT_DURATION - 80);
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schedule(() => {
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activePaperBalls.value = activePaperBalls.value.filter(
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(paperBall) => paperBall.id !== payload.id,
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);
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}, PAPER_BALL_FLIGHT_DURATION + 40);
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schedule(() => {
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hitPlayerIds.value = hitPlayerIds.value.filter(
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(playerId) => playerId !== payload.target_player_id,
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);
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}, PAPER_BALL_FLIGHT_DURATION + 420);
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}
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useRoomEmotes(roomId, animatePaperBall);
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onScopeDispose(() => {
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timers.forEach((timer) => window.clearTimeout(timer));
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timers.clear();
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});
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return {
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activePaperBalls,
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hitPlayerIds,
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throwingAtPlayerId,
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throwPaperBall,
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};
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}
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@@ -0,0 +1,27 @@
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import { onScopeDispose, watch } from 'vue';
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import { getEcho } from '@/lib/echo';
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import type { PaperBallThrownPayload } from '@/types/emote';
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const PAPER_BALL_EVENT = '.room.emote.thrown';
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export function useRoomEmotes(
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roomId: () => string,
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onPaperBallThrown: (payload: PaperBallThrownPayload) => void,
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): void {
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const stopWatchingRoom = watch(
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roomId,
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(nextRoomId, _previousRoomId, onCleanup) => {
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const channel = getEcho().channel(`rooms.${nextRoomId}`);
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channel.listen(PAPER_BALL_EVENT, onPaperBallThrown);
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onCleanup(() => {
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channel.stopListening(PAPER_BALL_EVENT, onPaperBallThrown);
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});
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},
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{ immediate: true },
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);
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onScopeDispose(stopWatchingRoom);
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}
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@@ -0,0 +1,94 @@
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import { router } from '@inertiajs/vue3';
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import { onScopeDispose, watch } from 'vue';
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import { getEcho } from '@/lib/echo';
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import type { RoomStateChangedPayload } from '@/types/room';
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const ROOM_EVENT = '.room.state.changed';
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export function useRoomRealtime(
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roomId: () => string,
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stateVersion: () => number,
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): void {
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let reloadInProgress = false;
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let pendingVersion = 0;
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let disposed = false;
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function reloadRoom(): void {
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if (reloadInProgress || disposed) {
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return;
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}
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reloadInProgress = true;
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router.reload({
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only: ['room', 'currentPlayer'],
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onFinish: () => {
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reloadInProgress = false;
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if (disposed) {
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return;
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}
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if (pendingVersion > stateVersion()) {
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reloadRoom();
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return;
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}
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pendingVersion = stateVersion();
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},
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});
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}
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function handleRoomChange(payload: RoomStateChangedPayload): void {
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if (
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typeof payload.version !== 'number' ||
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payload.version <= Math.max(stateVersion(), pendingVersion)
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) {
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return;
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}
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pendingVersion = payload.version;
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if (payload.change === 'room_deleted') {
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router.visit('/', { replace: true });
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return;
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}
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reloadRoom();
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}
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const stopWatchingRoom = watch(
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roomId,
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(nextRoomId, _previousRoomId, onCleanup) => {
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const echo = getEcho();
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const channelName = `rooms.${nextRoomId}`;
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pendingVersion = stateVersion();
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echo.channel(channelName).listen(ROOM_EVENT, handleRoomChange);
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onCleanup(() => {
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echo.leaveChannel(channelName);
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});
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},
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{ immediate: true },
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);
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const stopWatchingVersion = watch(
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stateVersion,
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(version) => {
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if (!reloadInProgress) {
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pendingVersion = Math.max(pendingVersion, version);
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}
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},
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{ flush: 'sync' },
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);
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onScopeDispose(() => {
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disposed = true;
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stopWatchingRoom();
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stopWatchingVersion();
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});
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}
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