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https://github.com/ericasch6/scrum-poker-internal.git
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<?php
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use App\Enums\RoomStateChange;
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use App\Events\RoomStateChanged;
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use App\Jobs\RemoveAbsentPlayers;
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use App\Models\Room;
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use Illuminate\Database\Schema\Blueprint;
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use Illuminate\Support\Facades\DB;
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use Illuminate\Support\Facades\Event;
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use Illuminate\Support\Facades\Schema;
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test('the player table no longer stores an inactive status', function () {
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expect(Schema::hasColumn('players', 'inactive_at'))->toBeFalse();
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});
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test('the migration removes old inactive and absent players while keeping present players', function () {
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Schema::table('players', function (Blueprint $table): void {
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$table->timestamp('inactive_at')->nullable();
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});
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$room = Room::create([
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'title' => 'Planning',
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'deck_config' => ['name' => 'Fibonacci', 'cards' => []],
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]);
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$previouslyInactive = $room->players()->create([
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'name' => 'Inactive',
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'last_seen_at' => now(),
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]);
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$absent = $room->players()->create([
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'name' => 'Nico',
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'last_seen_at' => now()->subHours(2),
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]);
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$present = $room->players()->create([
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'name' => 'Anna',
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'last_seen_at' => now(),
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]);
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DB::table('players')->where('id', $previouslyInactive->id)->update(['inactive_at' => now()]);
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$migration = require database_path('migrations/2026_09_24_123048_remove_previously_inactive_players.php');
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$migration->up();
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$this->assertModelMissing($previouslyInactive);
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$this->assertModelMissing($absent);
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$this->assertModelExists($present);
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expect(Schema::hasColumn('players', 'inactive_at'))->toBeFalse();
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});
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test('the timeout removes absent players and their votes but keeps recent players', function () {
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$room = Room::create([
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'title' => 'Planning',
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'current_round' => 1,
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'deck_config' => ['name' => 'Fibonacci', 'cards' => []],
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]);
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$absentPlayer = $room->players()->create([
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'name' => 'Nico',
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'last_seen_at' => now()->subHour(),
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]);
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$recentPlayer = $room->players()->create([
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'name' => 'Anna',
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'last_seen_at' => now()->subHour()->addSecond(),
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]);
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$vote = $absentPlayer->votes()->create([
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'room_id' => $room->id,
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'round' => $room->current_round,
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'value' => '3',
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]);
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$previousVersion = $room->fresh()->state_version;
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Event::fake([RoomStateChanged::class]);
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app()->call([new RemoveAbsentPlayers, 'handle']);
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app()->call([new RemoveAbsentPlayers, 'handle']);
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$this->assertModelMissing($absentPlayer);
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$this->assertModelMissing($vote);
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$this->assertModelExists($recentPlayer);
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expect($room->fresh()->state_version)->toBe($previousVersion + 1);
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Event::assertDispatched(
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RoomStateChanged::class,
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fn (RoomStateChanged $event): bool => $event->change === RoomStateChange::PlayerKicked
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&& $event->affectedPlayerId === $absentPlayer->id
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&& collect($event->state['players'])->doesntContain('id', $absentPlayer->id),
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);
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Event::assertDispatchedTimes(RoomStateChanged::class, 1);
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$this->post(route('room.code'), [
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'join_code' => $room->join_code,
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'player_name' => 'Nico',
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])->assertRedirect(route('room.show', $room));
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expect($room->players()->where('name', 'Nico')->sole()->id)->not->toBe($absentPlayer->id);
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});
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